My responsibilities: Programmer, 3D Artist, 2D Artist/Texturer, Level Designer
Tools: Unity3D, Maya, Photoshop
Development Time: ~7 weeks / ~1 hour per day
This was my end project for the first semester in 'Game Art I'.
Our task was to create a Digital Diorama. We had the choice of making it in 2D or 3D. Since I already tested out this art style in another class, I wanted to give it a go and created this 'level' (very early in development - no colliders in there yet).
S C R E E N S H O T S
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